A Corner Cabinet modelled and inspired by the one in my grandmother's living room. It has been in my grandmother's possession for many decades, maintaining a pristine condition with no noticeable scratches or damages; it was always handled with care and well preserved.
It belongs in the Living Room diorama.
The majority was modelled in 3DSMax/Maya, while the wood appliques were made in Zbrush. As for texturing, I used Substance Painter.
Model running in real-time, using Unreal Engine 5.