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Corner Cabinet

A Corner Cabinet modelled and inspired by the one in my grandmother's living room. It has been in my grandmother's possession for many decades, maintaining a pristine condition with no noticeable scratches or damages; it was always handled with care and well preserved.
It belongs in the Living Room diorama.

The majority was modelled in 3DSMax/Maya, while the wood appliques were made in Zbrush. As for texturing, I used Substance Painter.

Model running in real-time, using Unreal Engine 5.

UV Layout and Texture Map Set
Texture Resolution - 2k

UV Layout and Texture Map Set
Texture Resolution - 2k

References

References